![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
|
Harry Potter and the Order of the Phoenix
How was the game? Does the control scheme work? Music? Sound? Read it to find out! Date: July 30, 2007 Author: Ali Pages: 2 The moment Nintendo announced the Wii Remote, there were two things that were popping up in people's minds: lightsabres and magic wands. We're still waiting for the fist one, but Electronic Arts has happily brought us Harry Potter and the Order of the Phoenix as the fifth game in J.K. Rowling's series. Of course, the game can be found on nearly every platform there is, but the Wii version is the one that's making all the difference. ![]() First is first: does the motion controlling for the game work out? Absolutely. Although no developer has yet perfected the controls for a Wii game, EA truly has made conducting spells in Harry Potter quite a wonderful experience. The Wii version of the game has more interactivity than any other, with almost every curtain on the walls openable, every broken pot fixable, every bad-postured statue re-shapable, and many, many things movable. ![]() The controller setup is basically like this. You use the Nunchuk the move your character around Hogwarts and the Wii remote to point at, lock onto, and interact with things. Both are pretty easy. Doing a spell doesn't take much to do except performing fixed gestures with the Wii Remote. To perform the fixing spell, Reparo, you rotate the Wii Remote clockwise. To break things, you do Reducto by rotating counter-clockwise. To levitate something and move it around, you can perform Wingardium Leviosa. This one is kind of interesting, as you pull both the Wii Remote and Nunchuk upward to lift an object, then tilt them both in the direction you wish to move it. Other spells you can do outside of battle result with burning, pulling, and pushing of things. |
